Fans of the combo-crunching monster-slaying genre, listen up! Toukiden: Kiwami is coming to PS Vita and PS4 in less than two months.
What’s new about Toukiden: Kiwami is that it contains two full plot lines, including that of the previous game, Toukiden: Age of Demons. While we were left wondering why there was suddenly this “Awakening” during the demo, like a black storm cloud that dropped oni and mitama out of the sky, this new edition promises to fill in the gaps of the previous story. In fact, you can continue where you left off Age of Demons, using your save game data in Kiwami.
This means all the weapons you made and the mitama (random loot drop/souls from monsters) you’ve stored can be carried into the new plot line with your old character file.
There is also a different type of bullet arrangement in the new game, which is quite exciting. In Kiwami, players are given the opportunity to customize trajectories and effects for their projectiles.
Could this be a nod to Gods Eater Burst (2011) for PSP? Now, that is one complicated game. Phew, I sure am glad Toukiden is a little more hack ’em, slash ’em than that one is. However, the custom bullet mini-game in Gods Eater is a nice way to kill some time while you’re trying to rap your head around the rest of the story. But I digress!
From its beginnings as a PSP/PS Vita exclusive, Toukiden is finally making its way to console to appease producer Takasha Morinaka. (He just wants to see it on the big screen!) The game hit store shelves in Japan, August 2014, and is slated for release in the US in March 2015.
Mark your calendars for Toukiden: Kiwami, coming this March. Until then, get the details on the dynamics of gameplay from our review of Toukiden: Age of Demons, here.
Published on Headbang ‘n Buttonmash.com